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17 January 2025

Violence Erupts Over Pokemon Cards Amid Retail Chaos

Incidents at Costco highlight rising tensions and thefts impacting Pokemon TCG collectors and retailers alike.

A violent altercation recently broke out at a Costco location in Los Angeles, marking yet another incident related to the highly sought-after Pokemon Trading Card Game (TCG). This clash occurred as customers scrambled for the newly released Pokemon Blooming Waters set, shining a spotlight on the growing trend of aggression and theft associated with Pokemon card sales.

The chaos at Costco is not isolated; it reflects broader issues facing retailers, both large and small. There has been rising violence and even robberies at local card shops as scalpers and aggressive collectors vie for coveted Pokemon products. Critics point to inadequacies, such as the lack of purchase limits and inadequate security measures for cards, exacerbated by high demand.

Witnesses described how, at the Atwater Costco, video footage captured one man snatching Pokemon cards from another customer, who was buying them for his son’s birthday. “This is the fifth such incident I’ve seen,” one Reddit user remarked, criticizing Costco’s policies. “I can only buy two cases of protein shakes at once—why not set limits for something so desirable?”

Local retailers have not been spared from the turbulence either. Reports of break-ins have surfaced, including one brazen robbery where thieves drove a vehicle through the storefront to steal valuable Pokemon card sets. This growing trend of targeted thefts prompts some observers to see it as a reflection of economic desperation fueled by societal issues such as income inequality.

Despite the chaos, the lucrative potential of Pokemon cards is undeniable. Certain limited-edition cards have sold for millions at auction, pushing prices up even for more common items. This commodification has created what some refer to as the “Pokemon TCG crime wave,” with instances of outright violence over these collectibles gaining notoriety.

Many within the community propose stricter measures to curb this violence and protect customers. Suggestions range from implementing strict purchase limits to banning customers involved in violent incidents. The underlying fear is clear; as long as the value of Pokemon cards remains high, unscrupulous individuals will continue to engage in desperate acts to obtain these products.

Shifting focus to the digital side, the Pokemon TCG Pocket app has finally confirmed the highly awaited trading feature, yet it has also sparked significant disappointment among users. The feature is set to allow trading only among friends, and it restricts the cards eligible for trade to those below two-star rarity, meaning many collectors will be unable to exchange their most valued cards.

Fans flocked to social media to express their frustration with the limitations. “How can they expect players to fully engage with the game if we can’t trade what we actually want?” asked one disgruntled player. Creatures Inc., the game’s developers, acknowledged the backlash but offered few reassurances, responding only with wishes for constructive feedback from the community.

Another layer of frustration emerges from the monetization strategies being employed by Creatures Inc. to encourage spending within the game. Players will need to use items to initiate trades, potentially leading to strategies meant to incentivize real-world purchases. “It’s clear they want us to spend money at every turn,” lamented another Reddit user. “Trading should be about community, not cashing in.”

Over 200 million dollars were reportedly made by the Pokemon TCG Pocket within its first month, illuminating the game's financial success yet casting shadows on player satisfaction with its mechanics.

Despite the complications faced by both physical and digital aspects of the Pokemon TCG ecosystem, loyal fans remain hopeful. Risky moves by thieves and developers alike have led to calls for change. With Pokemon TCG's profitability underpinned by strong demand, the collective hope is for more solid and proactive measures to be implemented to secure the game’s future.

Pokemon's blend of nostalgia and competitive trading has ensured its lasting appeal, but as incidents of theft and fighting emerge, it raises questions of how much damage might be done to the franchise as greed overtakes the foundational values of gameplay and community.

Will the magic of Pokemon cards prevail, or will the tide of violence and corporate greed overshadow the joy of collection? The future of Pokemon TCG hangs precariously between these two vast worlds, and its fate remains to be seen.