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Technology
18 August 2024

Video Game Actors Demand Transparency On Content

Industry shifts prompt calls for honest discussions about explicit scenes and game performance

Video game content and performance are hot topics lately, with growing discussions on how explicit scenes are handled and the overall quality of gaming experiences.

Recently, game actors have been vocal about wanting less secrecy from game developers concerning projects, particularly when explicit content is involved.

This call for transparency follows notable shifts within the industry, where actors feel excluded from the creative process of games, especially those featuring mature themes.

Notably, the directors of such games often don’t communicate clearly with the cast about content details.

One example is the recent success of Baldur's Gate 3, which has captivated audiences but also faced scrutiny about its extensive but sometimes hidden cut content.

Swen Vincke, the director of Baldur's Gate 3, shared insights from his experience, stating he initially worried the game would feel too short due to so many planned regions being cut before its release.

Vincke revealed there were originally plans for additional regions and even two towers at Moonrise Towers, which were later removed to manage the game's scope.

Despite these challenges, he laughed when acknowledging just how big Baldur's Gate 3 ended up being, indicating it surpassed his expectations.

Interestingly, Vincke admitted his long-standing struggle to predict the lengths of Larian’s games, reflecting on his past experiences with titles such as Divinity: Original Sin.

Although fans have expressed hope for additional content or expansions, Vincke has confirmed the team is shifting focus toward developing new projects and moving away from any Baldur's Gate expansions, leaving much anticipation for what’s next from Larian.

Concurrently, other titles are making waves, including EA Sports FC 24 and GTA 5, which topped the European games charts last month. This speaks to the demand for compelling games and engaging content.

Meanwhile, the Epic Games Store is venturing onto mobile platforms with the inclusion of Fortnite, showcasing the industry's drive to broaden accessibility and reach new audiences.

Given the fast-paced nature of video game development and the ever-evolving demand for content, the concerns raised by actors and directors alike reflect broader patterns within the industry.

The drive for clarity concerning explicit scenes might prompt developers to reconsider how they involve cast members and communicate project details moving forward.

This dialogue on both performance and content reveals the shifting attitudes of the cplayers and creators about game transparency and the importance of inclusive discussions during the development phase.

Understanding these dynamics will be key to shaping future video game projects, influencing both performance metrics and player engagement.

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