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Technology
02 August 2024

Europe Considers Game Preservation Law Amid Publisher Shutdowns

A petition seeks to protect players from losing access to purchased games as publishers discontinue support

A new petition gaining momentum in Europe is challenging the video game industry to reassess its approach to game longevity. Titled "Stop Killing Games," this movement shines a spotlight on the troubling practice where games become unplayable once developers discontinue support or shut down online services. The initiative calls for comprehensive changes that would protect consumers and ensure that games remain accessible long after their initial sales.

The rising concern over game preservation has emerged as a critical topic in recent years. Many gamers have witnessed firsthand the disappointment of purchasing a title only to find it rendered useless when publishers decide to end support. This situation has become particularly prevalent with live-service games that require ongoing updates and online connections. If servers go dark, players are often left with nothing, effectively losing their investments without any recourse.

The European Citizens' Initiative (ECI) now underpins the Stop Killing Games campaign, encouraging citizens within the EU to sign up in support. A significant milestone has been set: if the initiative garners one million signatures, it can be presented to the European Commission for consideration as law. This legal framework aims to require publishers to leave sold games in a playable state, even if they cease operations.

Notably, the petition emphasizes the need for publishers to provide reasonable means for players to keep access to games long after they are discontinued. While some games require Internet connectivity to function, the initiative calls for the ability to maintain playable versions of those games independently of the now-defunct servers. This shift could lead to more sustainable practices in an industry notorious for its inconsistencies.

The proposal is designed not only to ensure that players can continue to enjoy their purchased games but also to address broader issues of consumer rights. By requiring publishers to consider the longevity of their products, the initiative hopes to promote a market where developers are accountable for the content they create. As gaming increasingly shifts towards digital formats, the stakes for both consumers and creators are higher than ever.

The initiative acknowledges the complexities surrounding game ownership and digital rights. It stops short of claiming that players should own the intellectual property or monetization rights associated with games, which would require extensive legal restructuring. Instead, it advocates for a balance that enables continued play without the need for ongoing publisher support. Furthermore, the initiative seeks to clarify consumer rights regarding continuous access to both purchased games and added assets.

With the European Union presenting its unique political landscape, the timing of the initiative is deliberate. In recent months, the EU has been at the forefront of various consumer protection regulations that support user rights in digital spaces. Although Brexit means U.K. residents cannot sign the petition, proponents from across the continent view this as a significant opportunity for positive change.

Among the key players fueling this movement is Ross Scott, known for his popular YouTube series "Freeman's Mind." Scott's advocacy highlights the need for accountability from both game developers and publishers, drawing parallels to historical practices in the film industry. He equates the shutting down of games to the destruction of film reels—once they are lost, they are gone forever, depriving future generations of access to vital cultural history.

The movement has garnered attention not just from gamers but also from industry insiders who believe change is overdue. For example, prominent game developers have voiced their concerns about the challenges and injustices surrounding server shutdowns. Many recognize that even if a game is no longer commercially viable, it doesn't negate the hard work put into its creation. The human elements behind the development of games—the storytellers, artists, and engineers—deserve better treatment and respect.

Part of the initiative's transparency is its commitment to clarify how it aims to achieve its goals. The proposal outlines specific requests to publishers, demanding they preserve at least minimal functionality in games when the support ends. This presents a robust challenge: how do developers enable a game to remain operational while not retaining the overhead of open servers? The idea is that the initiative will drive innovation in how games are produced and supported.

Additionally, the movement reinforces the significance of community involvement. Gamers across Europe are encouraged to participate actively in this campaign, with specific instructions tailored to various countries. Those residing outside the EU can lend their support through advocacy and raising awareness to amplify the movement's momentum.

As the deadline for signature collection approaches, the campaign's organizers emphasize that every voice counts. They draw attention to the numbers, stating that they've secured a strong start with tens of thousands signing within the initial day of the campaign. The momentum seems promising, and the potential for legislative change is now a realistic aim.

In a rapidly changing industry landscape, where many games are designed to foster ongoing monetization through microtransactions and seasonal updates, players are increasingly questioning the ethics behind game support and availability. Some industry critics argue that although profit is crucial for publishers, treating the gaming community with respect should also be a priority.

For gamers who have felt disenfranchised by publishers’ decisions to shut down their favorite titles after investing time and money, the Stop Killing Games initiative serves as a rallying point. It encapsulates the desire to preserve gaming culture and ensure that consumers are treated fairly. The hope is that this petition will spark a conversation that prompts long-term change across the entire gaming industry.

Ultimately, this legislative push represents a crucial moment for gamers and developers alike, as it seeks to prevent practices that have historically marginalized the very consumers who support the industry. As the conversation around video game preservation continues to evolve, the road ahead is filled with challenges, yet also the promise of a brighter future for gaming, where players can enjoy their purchases for years to come—free from the fear of having their favorite titles permanently erased.