In the past month, the gaming and streaming world has been rocked by a series of alarming incidents that have thrust the issue of creator safety into the spotlight. High-profile figures such as Twitch streamer Foxie, Pokémon Video Game Championships (VGC) champion Wolfe Glick, and popular streamer Emiru have all come forward with harrowing stories of harassment, stalking, and physical boundary violations. Their experiences have set off a wave of concern and debate about whether enough is being done to protect creators—both online and at major in-person events.
The most recent and chilling case involves Foxie, a variety and IRL streamer known for her part-time van life adventures. In October 2025, while traveling alone, Foxie found herself the target of a stalker who allegedly used her public livestreams to track her physical location. According to iNews, the man followed her for several days, even lurking near her van as she slept. Foxie took to social media platform X to share her ordeal, describing herself as "heartbroken" and "sick to my stomach." She confided in her followers that she would never feel the same peace again while traveling solo, a sentiment that resonated deeply within the streaming community.
Foxie’s story is not an isolated one, but it comes at a particularly fraught moment. Just days before her stalking incident, Twitch streamer Emiru was assaulted during a meet-and-greet at TwitchCon 2025 in San Diego. As reported by multiple outlets, including iNews and gaming community blogs, a male attendee pushed past barriers, grabbed Emiru’s face, and appeared to try to kiss her. The incident, captured on video, quickly spread online and ignited outrage over the apparent security lapses at the event. Emiru later confirmed that TwitchCon staff did not intervene immediately, allowing the assailant to walk away before he was eventually identified and banned later that day.
In response to the backlash, Twitch CEO Dan Clancy issued a public apology. "We failed, both in allowing it to occur and in our response following," Clancy admitted, according to reports. He also announced a comprehensive review of event safety protocols, promising that the company was "examining everything" about how TwitchCon operates. The apology, while welcomed by some, did little to quell broader concerns. Emiru herself has since stated that she is unlikely to attend future TwitchCons, citing ongoing safety worries.
These back-to-back incidents have intensified an already simmering conversation about the real-world dangers faced by digital creators. As iNews noted, the safety of online personalities is now a pressing issue that platforms and event organizers must address with utmost seriousness. The sense of vulnerability is not limited to streamers on the road or at conventions; it extends to the competitive gaming world as well.
Wolfe Glick, a world champion and one of the most recognizable faces in the Pokémon VGC scene, recently released a candid YouTube video detailing the harassment he’s endured at tournaments over the 2024–2025 season. Glick revealed that at five of the seven events he attended, he was touched or groped by fans without consent—some incidents being sexual in nature. One particularly distressing episode occurred while he was already suffering from severe neck pain. The repeated, unwanted contact became so overwhelming that Glick left the event early. "Over ten people touched me in one day," Glick said in his video, explaining that what once felt like enthusiasm from fans had crossed into outright violation.
Glick’s experiences have taken a significant emotional toll. Beyond the physical encounters, he described facing increasing levels of online vitriol and parasocial behavior—where fans treat creators as characters rather than real people. These combined pressures have left him feeling unsafe and exhausted. As a result, Glick announced he would not be producing his usual Worlds recap video and expressed uncertainty about attending future live tournaments. "I love Pokemon, but I can’t keep pretending this is normal," he stated, sparking widespread discussion within the VGC community about the adequacy of current safety measures.
What links all these stories is a disturbing pattern: the blurring of boundaries between creators and their audiences. Whether it’s a fan using livestreams to track a streamer’s location, an attendee breaking through barriers at a convention, or repeated unwanted physical contact at esports tournaments, the message is clear—personal safety is being compromised in spaces that are supposed to celebrate creativity and community.
According to the community and multiple reports, fans often feel an intense connection to creators they follow closely, a phenomenon known as parasocial interaction. While this can foster a sense of belonging, it can also breed entitlement and a disregard for personal boundaries. For creators, the emotional and physical toll can be immense, leading many to reconsider their participation in events or even their continued presence online.
The fallout from these incidents has been swift and vocal. There are renewed calls for stronger safety protocols at fan conventions and esports tournaments. Competitive players are urging organizers to implement clearer boundaries for meet-and-greets and to improve staff oversight. Streamers and content creators are demanding stricter crowd control and more immediate intervention from on-site security. As one commentator put it, "Fame in digital spaces doesn’t negate the right to personal safety and respect. Whether it’s on a tournament stage or convention floor, creators deserve the same boundaries anyone else would expect."
For Foxie, Emiru, and Wolfe Glick, the consequences of these violations are deeply personal. Foxie has reported her stalking incident to local police and is currently safe with friends, but she admits her sense of security has been permanently shaken. Emiru, after her assault at TwitchCon, is reconsidering her public appearances. Glick’s future in live tournaments is now uncertain, and his absence would be keenly felt by the Pokémon community.
The broader streaming and gaming communities are rallying in support, sharing messages of solidarity and demanding change. Platforms like Twitch are under increasing pressure to turn apologies into action, ensuring that creators are protected both online and at physical events. As the stories of Foxie, Emiru, and Wolfe Glick demonstrate, the stakes are high and the need for reform is urgent. The digital age has brought creators closer to their audiences than ever before, but it has also exposed them to new dangers—ones that can no longer be ignored.
As the conversation about creator safety continues, one thing is certain: admiration should never cross into violation, and everyone deserves to feel safe in the spaces where they share their passion.