Technology

John Wick Game Announced With Keanu Reeves Return

Saber Interactive and Lionsgate team up for a AAA third-person action title set before the Impossible Task, with Keanu Reeves reprising his iconic role.

6 min read

The world of video games is no stranger to cinematic crossovers, but when Lionsgate and Saber Interactive pulled back the curtain on their latest project during Sony’s State of Play on February 13, 2026, fans of action and adrenaline got something truly special: a full-scale, AAA John Wick game starring none other than Keanu Reeves. The announcement sent ripples through the gaming and movie communities alike, promising an experience that seeks to blend the best of both worlds—cinematic storytelling and interactive, pulse-pounding gameplay.

According to Variety, the untitled John Wick game is being developed by Saber Interactive, the studio behind hits like World War Z Aftermath and Evil Dead The Game, in close partnership with Lionsgate and the John Wick film franchise’s director, Chad Stahelski. The involvement of Keanu Reeves, who will reprise his role by providing both his likeness and voice, brings a level of authenticity that fans of the films will immediately recognize. Reeves’ presence ensures that the character of John Wick—also known as the Baba Yaga—will be more than just a digital avatar; he’ll be a living, breathing extension of the cinematic universe.

The game is described as a single-player, third-person action title tailored for mature audiences and is set to launch on PlayStation 5, Xbox Series X|S, and PC. While there’s no official release date yet, speculation is already swirling about a potential window in 2027 or 2028. The AAA scope suggests a standard $69.99 price tag is likely, though this remains to be confirmed. For now, eager players can add the title to their wishlists on digital storefronts, waiting for more details to emerge as development progresses.

What sets this John Wick game apart from other movie tie-ins is its commitment to expanding the franchise’s lore. The narrative unfolds years before the infamous Impossible Task, a pivotal moment often referenced in the films but never fully explored. This prequel setting allows for a fresh take on the world of assassins, introducing both familiar faces and new characters crafted specifically for the game. According to Saber Interactive, the story promises to deepen the mythos surrounding The High Table and the shadowy underworld that fans have come to love.

Jenefer Brown, President of Global Products & Experiences at Lionsgate, expressed her excitement about the project to Variety: “I can’t wait for fans to step into the shoes of John Wick and explore the multi-dimensional world of The High Table. We are collaborating closely with Saber’s dedicated team to develop a game that captures the unparalleled action, brand-defining fight choreography, immersive world-building, and authenticity of the films.”

Gameplay-wise, the John Wick game is shaping up to be nothing short of electrifying. The reveal trailer showcased a tight, over-the-shoulder third-person perspective, with dynamic camerawork that echoes the kinetic energy of the movies. Players will navigate neon-lit streets, luxury clubs, and stark hotel interiors—all rendered in a neo-noir aesthetic that’s become synonymous with the franchise. The environments are designed to immerse players in a world that feels both familiar and fresh, with rain-soaked cityscapes and dark corridors setting the stage for high-stakes action.

But it’s the combat system that truly stands out. Saber Interactive is building it from the ground up to capture the rhythm and brutality of John Wick’s signature “gun-fu” fighting style. Quick transitions between pistols, grapples, and finishers are the order of the day, with fluid combos replacing the more static cover-shooting mechanics seen in other action games. The action is punctuated by cinematic flourishes—dynamic camera shifts during firefights emphasize the impact of each shot, making every encounter feel visceral and intense. High-speed driving segments, with Wick behind the wheel during rain-drenched chases, add another layer of variety to the gameplay.

Matthew Karch, CEO at Saber Interactive, told Variety, “John Wick is one of the most iconic characters in action film history. Saber is honored to be working alongside Chad, Keanu and the Lionsgate team in a true collaboration to bring the world of Wick to life in a AAA game.” This sentiment is echoed by the palpable excitement among fans, who have long clamored for a game that does justice to the franchise’s blend of style, substance, and relentless action.

The development team’s pedigree further bolsters expectations. Saber Interactive has a track record of delivering thrilling, replayable gaming experiences, and with the direct involvement of Chad Stahelski, the project promises to stay true to the choreography and world-building that define the John Wick films. The close collaboration with Lionsgate ensures that every detail—from the look of the Continental Hotel to the code of the assassins—is faithfully recreated.

While the game is still in development and much remains under wraps, the initial reveal has already set a high bar. The AAA label isn’t just for show; the project is being positioned as a major milestone for the John Wick franchise, aiming to capture not just the action, but the heart and soul of the films. Fans can expect an original narrative that both honors and expands the established lore, giving them a chance to experience the world of John Wick from an entirely new perspective.

For those wondering about the timeline, the game’s story takes place years before the events surrounding the Impossible Task—a deliberate choice that opens up narrative possibilities while avoiding the constraints of retelling familiar plots. This approach allows the writers and developers to introduce new challenges, adversaries, and alliances, all while maintaining the tone and tension that have made John Wick a household name among action aficionados.

As for the price, while nothing has been confirmed, the industry standard for AAA single-player releases on current-gen consoles hovers around $69.99. Given the scope and ambition on display, it’s a safe bet that the John Wick game will command a premium price when it finally hits shelves. In the meantime, anticipation continues to build, with fans dissecting every frame of the reveal trailer and speculating about what surprises Saber Interactive and Lionsgate have in store.

With no shortage of hype and a development team stacked with talent, the untitled John Wick game is poised to become one of the most anticipated releases of the decade. Whether you’re a die-hard fan of the films or simply looking for your next action fix, this is one title that’s sure to make waves when it finally arrives. The prospect of stepping into the tailored suit and living out the legend of the Baba Yaga is enough to keep gamers and movie lovers alike on the edge of their seats.

As the countdown to release continues, all eyes remain fixed on Saber Interactive and Lionsgate, waiting to see just how far they can push the boundaries of action gaming. One thing’s for certain: when John Wick finally makes his entrance onto the digital stage, he won’t be pulling any punches.

Sources